Creative for UI, 3D and Gaming

Taux horaire: membres seulement

Disponibilité: membres seulement

Disponibilité à voyager: Partout dans le monde

Statut professionnel: Pigiste

Dernière mise à jour: 28 mars 2025

Expérience de travail totale:

Connaissances linguistiques:

Sommaire professionel

I started working in games in 1995 when I was recruited while I was studying Graphic Arts at Emily Carr University. I spent ten years at companies like Electronic Arts in Vancouver and Stormfront Studios in San Francisco making console games. I started as an Artist and moved to Environment Lead to Art Director. In 2005 I made the switch to Casual Games and in addition to leading art teams I started to expand my 3D skills and create original game concepts and stories. In the past few years I've been focused on providing contract art services for casual/mobile games and have also done some great 3D projects for companies including Koch Industries, Speak Easy and Celine. Education: Vocational training in Other